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Curriculum Toolkits

Resources to help faculty more easily incorporate experiential learning assignments in coursework. Includes curriculum examples and other resources.

Purpose

This guide draws together various sources for experiential learning projects pertaining to multimedia and makerspaces. Find competency lists, trainings for you and your class, lesson artifacts and even full lesson plans.

Our team of Academic Consultants can help you plug a creative assignment (of your own design or others') in to your next class. Find us in the Experiential Learning Commons.

Repositories

UT-Arlington Maker Literacies

library.uta.edu/makerliteracies

Project Description:

"Our goal is to establish national standards for incorporating maker literacies into cross-disciplinary, hands-on learning experiences." - UT-Arlington Libraries, Maker Literacies team

How might academic library makerspaces impact undergraduate student learning?

This is the question that UTA Libraries, in collaboration with other university partners, want to answer by exploring best practices that incorporate cross-disciplinary, transferrable (“transdisciplinary”), maker-based competencies into the undergraduate curriculum. To this end, we have received two National Leadership Grants from the Institute of Museum and Library Services (IMLS). With the first, we completed a pilot program that allowed us to test and improve our early-stage set of maker-based competencies and to develop best-practices for integrating academic library makerspaces into the undergraduate curriculum. Upon the completion of our pilot study, we sought and received the second grant to broaden our impact and advance national practice by way of professional development and assessing student learning outcomes.

We will continue to expand on the work done here to develop nationally recognized and accepted maker literacy standards, much like the Association for College and Research Libraries’ (ACRL) Information Literacy Competency Standards became best practices for academic libraries around the nation. The findings from our work will also be applicable beyond the undergraduate curriculum and academe in general.

What You Can Find:

  • 15 "Maker Competencies" describing the maker-literate student.
  • Searchable lesson plans categorized by competency, discipline, partner, and year.
  • Published papers pertaining to the IMLS-funded projects supporting this work.

Baylor's Connection:

Contributes lesson plans to the repository.

How We Can Help:

  • We can help source existing or create new lesson plans for your course.
  • Use our experiential learning spaces.
  • Have our team contribute trainings to your syllabus.

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Adobe Education Exchange

edex.adobe.com

Project Description:

"The AEE is an online creative hub where like-minded educators get to share wisdon, experience and questions to further their own teaching and learning practice." - Andrew On Yi Lai, Multimedia & Art Educator, Northern Beaches Secondary College

The Adobe Education Exchange is the free learning platform and community, designed by educators for educators, to ignite creativity in the classroom. Browse the resources any time, and join the Adobe Education Exchange for unlimited access at edex.adobe.com/dashboard (license provided by Baylor).

What You Can Find:

  • Sign up for free courses, by educators for educators, and take your digital skills to the next level.
  • Search for self-paced workshops to enhance your teaching and learning skills.
  • Download free tutorials, projects, and lessons to teach digital media in your classroom.
  • Get help, share ideas, & leverage the expertise of the community in the discussion forums.

Baylor's Connection:

Baylor provides free Adobe CC access for all faculty and staff. The Adobe Education Exchange is a free resource with content provided by Adobe and from faculty across many institutions. Student have access to Adobe CC when using Baylor computers, and have access on personal devices until May 31 (courtesy of Adobe, in response to COVID-19.

How We Can Help:

  • We can help navigate Adobe's tools and help select training and lessons that fit your course needs.
  • Use our experiential learning spaces and equipment to record and edit projects.
  • Have our team contribute software or hardware trainings to your syllabus.

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Teaching Online Pedagogical Repository

topr.online.ucf.edu

Project Description:

The University of Central Florida's (UCF) Center for Distributed Learning (CDL) offers the Teaching Online Pedagogical Repository (TOPR) as a public resource for faculty and instructional designers interested in online and blended teaching strategies. Each entry describes a strategy drawn from the pedagogical practice of online/blended teaching faculty, depicts this strategy with artifacts from actual courses, and is aligned with findings from research or professional practice literature.

What You Can Find:

  • Description of the value of experiential learning, problem-based learning, project-based learning, and others, with scholarly references.
  • Example artifacts from faculty courses.
  • Best-practices for successful online and blended learning.

Baylor's Connection:

N/A

How We Can Help:

  • We can help source existing or create new lesson plans for your course.
  • Use our experiential learning spaces to add audio and video content to your course.
  • Have our team assist your interest to broaden your digital skills and expand your teaching and learning resources.

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